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Read the game telemetry guide

get_game_telemetry_guide
Read-onlyIdempotent

Agent-only instructions for instrumenting a Playgama game and interpreting its telemetry. Read before finishing a game: it defines the performance_sample contract, how to choose bounded product progression events, the temporary custom-to-system event migration, privacy rules, and how to analyze the dynamic JSON returned by get_game_telemetry_analytics.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added

TDQS

A4.3/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint, idempotentHint, destructiveHint=false, so the safety profile is covered. The description adds substantive content-level transparency: what the guide defines (performance_sample contract, bounded progression events, custom-to-system migration, privacy rules) and why the JSON is dynamic. No auth or rate-limit concerns, which is appropriate for a static guide.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Effectively two sentences, front-loaded with the identity of the resource and the imperative to read it, followed by a compact enumeration of contents. Dense but every clause names a distinct topic an agent would need to know the guide covers.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a no-parameter, no-output-schema documentation tool, the description tells the agent what is inside the guide and when to read it. It could be slightly stronger by noting the guide has no side effects or that it must be read before a specific sibling (analytics), but the essentials are present.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Zero parameters, so per the rubric the baseline is 4. The schema is empty and the description correctly does not invent parameter semantics; nothing more can be said about arguments.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific resource (the game telemetry guide) and its role ('agent-only instructions for instrumenting a Playgama game and interpreting its telemetry'). It also distinguishes itself from the sibling get_game_telemetry_analytics by positioning this tool as the guide that explains how to read that tool's output.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives a clear triggering condition: 'Read before finishing a game.' It also references get_game_telemetry_analytics as the dependency whose output this guide helps interpret. It stops short of stating when not to read it or naming alternative guides (e.g., get_bridge_sdk_docs).

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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