Read the Playgama Bridge SDK docs
get_bridge_sdk_docsThe live Playgama Bridge SDK wiki. Start with page: api: its Required steps are mandatory for every game — read them when you start work on a game and before integrating the SDK, and again when an archive answered bridgeSdk: NOT_FOUND. Without page: the index, one { page, title, required, description? } per page. With page (an id from the index, e.g. "api/storage"): that page’s title, url and markdown, cut to engine’s tabs when the page has tabs and one matches — engineFilter says which tabs existed and which were kept. An unknown page is refused with the list of valid ids. The rules the whole game must meet are get_game_checklist; recommendations are get_game_guides.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "get_bridge_sdk_docs"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| page | No | Page id from the index this tool answers without `page`, e.g. "api/storage" or "api/advertisement/rewarded". A link copied from a wiki page works as-is (with or without `.md`, with or without an anchor — the anchor is ignored; the whole page comes back). Omit to get that index. | |
| engine | No | Engine or binding to keep code samples for, matched against the page’s tab titles (e.g. "Plain JS", "Unity", "Construct 3", "GDevelop", "Godot" — matches both Godot 3.x and 4.x —, "GameMaker", "Defold", "Cocos Creator", "Scratch"). Omit to keep every engine’s tab. |