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Play Face to Face

Get game room status

get_room_status
Read-only

Returns the public waiting or expiry status of a Play Face to Face room.

Input Schema

NameRequiredDescriptionDefault
room_idYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

B3/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, destructiveHint=false and openWorldHint=false, so safety and locality are covered. The description adds the useful qualifier 'public' and enumerates the status values, but says nothing about behavior for an unknown or expired-away room_id, or whether the call is idempotent/pollable.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single well-formed sentence with the resource and result front-loaded and no filler. It is arguably too terse for the gaps it leaves, but there is no wasted text.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema exists, so the description should say more about the returned status shape and edge cases; it only names the two states. For a one-parameter read tool this is minimally adequate but leaves the agent guessing about error behavior and how to interpret the returned status.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0% and the sole parameter room_id is not mentioned anywhere in the description. With only one required parameter, the agent gets no guidance on where the ID comes from (presumably create_game_room) or its format, so the description fails to compensate for the schema gap.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description gives a specific verb ('Returns') and resource ('status of a Play Face to Face room') and names the two possible status values (waiting, expiry). It implicitly distinguishes itself from render_game_room by framing the result as status data rather than a rendered room, but does not name that sibling explicitly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to call this versus render_game_room or create_game_room. The agent must infer from sibling names alone that this is the polling/read-status path, with no stated preconditions or exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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