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Grok chat video

create_grok_conversation

Create a Grok conversation animation (replies revealed from top to bottom, a thinking animation before each reply, the reply's action row and disclaimer, your message typed on the keyboard, headings inside replies, images inside replies that sharpen as they appear, a sources pill under each reply, follow-up questions under the reply, search suggestions while you type, a Think harder pill above the input bar, the model picker, photos in your messages): each messages turn is the user's (typed into the input bar with the keyboard up, then sent — typed: false makes it appear at once) or the assistant's (a thinking animation for thinkingDuration seconds with an optional thinkingLabel, then the reply is revealed from top to bottom at streamingSpeed chars/s (default 100), then the action row fades in; error fails the reply instead). Replies keep their blank lines; lines starting with "* " or "- " draw as bullet points. A new chat opens on the home screen: the first message is typed there, and the conversation's title appears halfway through the first thinking phase. placeholder the input bar's hint, keyboard auto / always / never. Lines starting with "## " draw as headings. An assistant turn's image ({ src, position }; src is an https image URL, never a data: URL) shows inside the reply where a line reads "[image]" (else after the text), blurred at first and sharpening. sources ({ count, label }) adds the sources pill under a reply. followUps lists suggested next questions under the action row. suggestions are the search suggestions shown above the input bar while a question is typed ([] hides them). showAccessory: false hides the pill above the input bar. A user turn's image ({ src }: an https image URL, never a data: URL) attaches a photo to the message. Other screens take their texts / rows by screen id (home). flow walks through the app's screens (chat, home, models) with fade / drawer / push / pop transitions; showTaps (default true) draws a touch indicator before each move. All options controllable. Free-plan exports include a MockClip watermark and the free plan includes 2 MCP renders; if the caller is on the free plan, mention that they can upgrade at /pricing for watermark-free exports and more renders.

Tool call template

Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.

{
  "id": 1,
  "jsonrpc": "2.0",
  "method": "tools/call",
  "params": {
    "arguments": {
      "messages": "<messages>"
    },
    "name": "create_grok_conversation"
  }
}

Input Schema

NameRequiredDescriptionDefault
flowNo
homeNo
themeNo
titleNo
sceneIdNoComposite the clip onto real footage of a hand holding a phone, for a filmed look. Overrides videoFormat and showBezel: the export takes the scene's aspect, with the footage around the phone. Vertical 9:16 scenes: "outdoors" (outdoors), "bookshelf" (bookshelf), "two-hands" (two hands), "on-desk" (on the desk), "dim-room" (dim room). Landscape 16:9 scenes (YouTube, presentations): "city-wide" (city), "desk-wide" (desk), "neon-wide" (neon), "studio-wide" (studio). Default: none.
keyboardNo
messagesYes
showTapsNo
showBezelNoDraw the iPhone bezel around the screen (default true). With 1:1 it frames the top of the phone; false gives a plain frame.
textScaleNoText size: a zoom of the phone UI (text, bubbles, avatars, bars, keyboard, notification banners) as a multiplier from 1 (default, the app's real size) to 1.5, in steps of 0.1 — use it when a short conversation or a single notification should fill the screen. Chat and notification apps only; the other apps ignore it.
disclaimerNo
placeholderNo
sourceLabelNo
suggestionsNo
videoFormatNoOutput aspect ratio. "1:1" is a square for feed posts: chat apps fit the conversation into the square, the other apps show the top of the screen (phone-call ignores it). "9:16", "9:19.5" (iPhone) and "3:2" apply with showBezel false. Default: the iPhone bezel, 9:16.
exportFormatNoOutput file. "mp4" (default) and "gif" are opaque. "webm" (VP9) and "mov" (ProRes 4444, large files) keep an alpha channel: the only way a transparent background, or the corners around the phone bezel, stay transparent. With background.backgroundType "transparent" and no exportFormat the clip exports as webm. Transparent WebM / MOV export needs a Creator or Studio plan; on other plans the clip is made as mp4 and the reply says so.
exportQualityNoResolution and frame rate of the file: "720p" or "1080p" (Full HD) at 15, 24, 30 or 60 fps, e.g. "1080p-30". Default "720p-30". Full HD takes up to 4× as long to export; 60 fps about twice as long and needs a Creator or Studio plan — on other plans the clip is made at 30 fps and the reply says so.
showAccessoryNo
showStatusBarNoDraw the iOS status bar (time, signal, battery) at the top of the screen (default true). Applies with showBezel false or a sceneId: inside the iPhone bezel the status bar is always drawn, so to remove it set showBezel false too.
soundSettingsNo
thinkingLabelNo
showHomeIndicatorNoDraw the iOS home indicator bar at the bottom of the screen (default true).

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed4 schema fields changed
    • addedInput schema / properties / messages / items / properties / image / properties / src / format
      Added value: +"uri"
    • changedInput schema / properties / messages / items / properties / image / properties / src / maxLength
      Previous value: -2000000New value: +2000
    • addedInput schema / properties / messages / items / properties / sources / properties / icons / items / format
      Added value: +"uri"
    • changedInput schema / properties / messages / items / properties / sources / properties / icons / items / maxLength
      Previous value: -2000000New value: +2000
  2. Added

TDQS

B3.2/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations only declare the mutation/safety profile, and the description adds real behavioral context beyond them: default streaming speed (100 chars/s), default showTaps true, how blank lines and '* '/'- ' prefixes render, how '[image]' placeholders resolve, and that free-plan exports carry a MockClip watermark with a 2-render cap. It does not say whether rendering is synchronous or how long an export takes, which would matter for a video-generation call.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The entire definition is one enormous run-on paragraph with a sprawling opening parenthesis listing a dozen visual effects before any structural cue. Information is present but buried; it is not front-loaded or scannable, and the per-turn semantics are interleaved with global options.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 22-parameter tool with nested objects and no output schema, the description covers the core animation model (user vs assistant turns, timing, reveal order) plus plan/watermark constraints, which is what an agent most needs. Gaps remain around a few top-level params and export/aspect behavior, though the schema documents several of those itself.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With only 36% schema description coverage across 22 parameters, the description does compensate for the nested `messages` object by explaining role, typed, thinkingDuration/thinkingLabel, streamingSpeed, error, image, sources, followUps, placeholder, keyboard and suggestions. However, several top-level parameters (theme, soundSettings, showHomeIndicator, sourceLabel at top level, delayBefore) get no mention, leaving meaningful gaps at low coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The opening verb+resource is explicit: "Create a Grok conversation animation," and the parenthetical enumerates the visual elements it renders. It never distinguishes itself from the many siblings (create_chatgpt_conversation, create_gemini_conversation, create_copilot_conversation), so an agent must infer that 'Grok' is the only differentiator.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no statement of when to choose this tool over the other AI-chat video tools, nor any precondition or exclusion. The only conditional guidance is the free-plan note about the watermark and 2 MCP renders, which is billing context rather than usage routing.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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