Agent Mesh Revoke
agent_mesh_revokeRemoves another machine from this mesh, immediately: it stops appearing in the directory, stops receiving messages, and any pairing code it had minted dies with it. Use it when a pairing code may have leaked, or when a machine should no longer see the user's other agents. Ask the user before revoking — it is not reversible from the other side; that machine has to be invited again.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| handle | Yes | Handle of the machine to remove, from agents_list |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||