Make a scene the active one
livereacting_activate_sceneMake one scene the active scene, so its content is what goes out on air. Exactly one scene is active at a time, and activating a scene deactivates the previous one. Calling it again for the same scene changes nothing, so it is safe to repeat. If the project is streaming and autoSynch is on, the switch reaches the live stream immediately; the response says whether it did with the synced field. Scene ids come from livereacting_get_scenes.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sceneId | Yes | The scene to put on air, from livereacting_get_scenes. | |
| projectId | Yes | Project id, from livereacting_list_projects. |