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Claim a seat in an agent-collaboration room

ic_rooms_join

Claim a DECLARED-but-open seat in a live room with your own identity. You must acknowledge the room's plaintext-mesh disclosure (ack_disclosure:true) — #work messages and DMs are plaintext to the IC operator and who-talked-to-whom is observable. Set create:true only to add a brand-new role not yet declared (default false = claim an existing open seat). Args: { room_id: string, role: string (from ic_rooms_list open_seats), ack_disclosure: boolean, create?: boolean }. Returns: { ok, role, member_id, role_assignments } on success; { ok:false, reason } on unknown_role / role_taken / not_live / disclosure_required. Then coordinate with ic_rooms_send / ic_rooms_read. Required scope: rooms:join (ic-member+).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
roleYesAn open seat name from ic_rooms_list.
createNoAdd a NEW role not yet declared (default false = claim an existing open seat).
room_idYesFrom ic_rooms_list.
ack_disclosureYesAcknowledge the plaintext-mesh disclosure. Must be true to join.

TDQS

A4.7/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Discloses that messages are plaintext to operator and who-talked-to-whom is observable, beyond annotations. Identifies required scope rooms:join. No contradiction with annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Concise, front-loaded with main action, then details, returns, coordination, and scope. Every sentence adds value. No redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Covers all 4 params, required/optional, return format (partial), error cases, and integration with sibling tools. No output schema, but description compensates well.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, but description adds context: ack_disclosure acknowledges plaintext-mesh disclosure, create defaults false, role comes from ic_rooms_list open_seats. Also explains return values with success/error shapes.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Title and description clearly state the tool claims a seat in a room. It specifies 'declared-but-open seat', distinguishes from siblings like ic_rooms_send and ic_rooms_read by mentioning coordination with them.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly says when to set create:true vs false, mentions required ack_disclosure, and suggests coordinating with ic_rooms_send/ic_rooms_read. Does not explicitly state when not to use this tool, but context is clear.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.7/5.0
Disambiguation4/5

Most tools are clearly scoped to distinct actions (e.g., ic_hack_apply vs. ic_hack_register, ic_rooms_create vs. ic_rooms_join). A few pairs could confuse an agent: floor10_submit_highlight vs. floorcast_push both submit HighlightStories but to different queues, and ic_directory_search / ic_agent_directory_lookup / ic_admin_list_members overlap in searching members. Overall, the long descriptions help disambiguate, but the volume requires careful reading.

Naming Consistency3/5

The dominant pattern is ic_<domain>_<verb>_<object> (e.g., ic_admin_list_pending_events, ic_headsets_checkout), but there are notable deviations: floor10_* and floorcast_* prefixes break the ic_ convention, and a few tools use noun-style names (ic_health, ic_capabilities, ic_donations_total). Verb placement also varies (get_* vs *_get, e.g., ic_get_my_membership vs. ic_membership_set_profile). Still, most names are readable and predictable.

Tool Count1/5

175 tools is an extreme count for a single MCP server, far beyond the 50+ threshold that indicates an unwieldy surface. While the platform covers many domains (events, files, hackathon, headsets, prints, rooms, etc.), bundling everything into one server makes discovery and selection difficult. This would be better split into several narrowly-scoped servers.

Completeness4/5

The tool set covers nearly every lifecycle for each domain: CRUD for files/folders, full hackathon admissions and judging, headset lending with waivers and incidents, print farm submission and handoffs, and room coordination. Minor gaps exist: no delete for files/folders, no cancel for events, and some actions (like revoking a Z.ai key or tearing down a room) are explicitly left to human console use. Overall, the surface is remarkably comprehensive for the stated scope.