Find sounds
find_soundsSearches entities (units, mobs, buildings, screens) by name, game, event or prompt, ignoring accents/case, and returns EVERYTHING about each one: image, events (Attack, Death...), each generated variation with id, prompt used, duration, cost, date, whether it's the chosen one, the audio URL and the editor link (editUrl), plus the page of the entity and of each event on the site (url). Also finds folder events (music, ambience, interface sounds like 'Main theme' or 'Click') by event name, prompt or folder name. Use it whenever the user talks about the sounds of something (e.g. 'the dragon sounds') or asks for the link of a sound: give the event's url. A track (Music folder) also shows what is saved in its form (track: mode, quality, genre, bpm, key) and the tags of its downloaded file (music: artist, title, album).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"query": "<query>"
},
"name": "find_sounds"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| query | Yes | Name or part of the name. E.g. 'dragon', 'castle', 'attack'. | |
| include_images | No | Attach each entity's image (up to 3). |