Delete a sound or a track
delete_soundDeletes a sound (event) or a track for good, with its versions, like the Delete button on its page: the game stops playing it. Versions that are favorites or also chosen in another sound stay there. While it has a generation queued or running, it is refused: wait for it (job_status). ONLY when the user asked, in this conversation, to delete THIS sound (say its name and game before); never to tidy up on your own, never several at once without listing them and getting a yes. name must be the sound's current name, as a check.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"event_id": "<event_id>",
"name": "<name>"
},
"name": "delete_sound"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | The sound's current name (from find_sounds or list_folders): if it does not match, nothing is deleted. | |
| event_id | Yes |