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List Goatcade games

list_games
Read-only

List every Goatcade game with a short description, to help recommend one. Does not show the arcade.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.7/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, destructiveHint=false and openWorldHint=false, so the safety profile is covered structurally. The description adds genuine value by noting the arcade is excluded from results, which prevents a wrong expectation, but it says nothing about pagination or result size.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two short sentences, zero filler. The purpose leads and the scope exclusion follows, which is the right ordering for an agent skimming for a match.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description carries the return-shape burden and does so adequately by stating results include a short description per game. For a trivial no-argument list tool this is nearly complete; only result volume/ordering is unaddressed.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool takes zero parameters and schema coverage is 100%, so the baseline is 4. Nothing about arguments needs explaining, and the description correctly does not invent any.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource ('List every Goatcade game') plus the payload ('with a short description'), so the agent knows exactly what comes back. It gestures at the sibling distinction with 'Does not show the arcade' but never names open_goatcade, so differentiation is implied rather than explicit.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

'to help recommend one' implies the use case (picking a game to suggest), and the closing clause hints that opening the arcade is a different tool's job. However, no alternative is named and there is no explicit when-not guidance beyond the negative clause.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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