Ask Marsell
ask_marsellTalks to Marsell, the project's marketer, in its chat: ask what it is doing and why, or tell it what to change (the week, a post, the plan). Without conversation it starts a new conversation, kept under your name in the owner's list of chats; pass the conversation id an answer gave to go on in it. Returns Marsell's reply, what it changed, the conversation's id, anything that waits for the owner's press, and each card it raised for the owner (a picture's ad, which spends only when the owner starts it) with its id and words. Prefer the direct tools for a plain read or change; use this for what needs Marsell's judgement or works on a canvas or a video. Marsell uses its own tools, so an answer may take a minute and spends the owner's tokens. With canvas or video, Marsell works on that canvas or video as when the owner has it open: what spends or posts there waits for the owner's press in Marsell's chat, and the answer says so. With attachments, the files sent through get_upload_link (each answer's attachment ids) go with the message, as files sent in the chat do.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"message": "<message>"
},
"name": "ask_marsell"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| video | No | A video, by its channel and episode ids (canvas_film's answer gives them as open). | |
| canvas | No | A canvas, by its id. | |
| message | Yes | What you say to Marsell, in plain words, as the owner would. | |
| project | No | The project's id or exact name. Optional when the account has one project. | |
| attachments | No | Files to send with the message, by the attachment ids an upload link's answer gave (get_upload_link, kind file). | |
| conversation | No | Go on in this conversation (the id an earlier answer gave). Leave it out to start a new one. | |
| new_conversation | No | Start a new conversation, even when conversation is given. Without conversation a new one starts anyway. |