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Director note (whole project)

project_director_note

Apply a project-WIDE director note ("make the intro punchier", "all captions bigger", "tighten pacing in the back half"). A routing pass picks only the scenes the note applies to and edits each one. Synchronous — a few seconds per affected scene. Returns the per-scene results; re-run export_video afterwards to see changes in the final render.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
messageYesProject-wide director note in natural language, e.g. "make the intro punchier" or "all captions bigger"
project_idYesProject ID, as returned by create_project or list_projects

TDQS

A4.5/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Disclosure goes well beyond annotations: synchronous, per-scene processing, returns per-scene results, and necessity to re-run export_video. No annotation contradiction.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, front-loaded with purpose, no filler. Every sentence adds value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Describes behavior, post-conditions, and return value despite no output schema. With full schema coverage, handles completeness well.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage 100%, description adds natural language examples to 'message' but no new meaning beyond schema. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Starts with 'Apply a project-WIDE director note' with concrete examples, clearly distinguishing from sibling director_note (likely per-scene). Specific verb+resource+scope.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Describes when to use (project-wide note) and post-condition (re-run export_video). Lacks explicit exclusions or alternative tools, but context with sibling provides implicit guidance.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation3/5

Several tool families overlap in purpose, such as await_jobs/get_workflow_status/get_pipeline_progress, update_segment_content/update_segment_prompts, director_note/project_director_note, and scan_script/rescan_voice_blocks. The descriptions do a good job distinguishing them, but an agent must read carefully to avoid misselection, and there are more than a couple of confusable pairs.

Naming Consistency4/5

The set overwhelmingly follows a verb_noun snake_case convention with clear prefixes like get_, list_, set_, update_, create_, and delete_. Minor exceptions such as director_note, project_director_note, browse_audio_library, and whoami keep it from being perfectly consistent.

Tool Count1/5

At 72 tools, this is far beyond the 50+ extreme range and creates a heavy navigation burden for an agent. Even though the pipeline is complex, this many tools is not well-scoped for an MCP surface.

Completeness4/5

The surface covers the full script-to-export pipeline: styles, assets, voices, storyboards, segments, scenes, and rendering all have substantial lifecycle support. Some gaps exist—no delete_channel, delete_segment, delete_voice_block, or delete_provider_key—but most missing operations can be worked around through existing tools.

Resources