List assets
list_assetsList the project's assets extracted by scan_script — characters, environments, objects. Each has a description (the spec every shot uses to render it — surfaced top-level here; the raw row nests it at ai_output.description), an optional reference image (file_path is a public URL — view_image it), and for characters a voice_id. Review these after scan_script: fix descriptions, then generate_asset_reference for each one (all of them need a reference image before voiceover). asset_type filter: "character" | "environment" | "object".
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_type | No | Optional filter: "character", "environment", or "object"; empty lists all asset types | |
| project_id | Yes | Project ID, as returned by create_project or list_projects |