Generate asset reference image
generate_asset_referenceRender an asset's reference image in the channel's art style — the visual anchor that keeps a character/environment looking identical across every shot. EVERY character, environment, and object asset needs one before generate_voiceover (the server enforces this; fire the jobs for all assets, then one await_jobs). Async — the job writes the image onto the asset row: await_jobs(project_id), then list_assets and view_image the file_path to check likeness.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| model | No | Image model ID; empty uses the server default for reference images | |
| asset_id | Yes | ID of the asset to render a reference image for, from list_assets | |
| settings | No | Model-specific settings (e.g. image quality/orientation); valid keys come from the model's settings_schema in list_models | |
| editable_sections | No | Per-call prompt section overrides, keyed by section name; see get_section_template for the reference-image job |