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Add segment sound effect

add_segment_sfx

Attach a sound effect from the audio library to a segment (find track ids via browse_audio_library with category="sfx"). Re-run build_scenes to get it onto the timeline.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
project_idYesProject ID, as returned by create_project or list_projects
segment_numberYes1-based segment number, as reported by get_segments
library_track_idYesAudio library track ID, from browse_audio_library(category="sfx")

TDQS

A4.4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations are minimal (destructiveHint=false), so the description adds value by noting the prerequisite (track ID from browse_audio_library) and the post-requisite (build_scenes). It does not disclose whether attaching sound effects is additive or replaces existing ones, but the transparency is reasonable for a non-destructive operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two sentences long with no redundant information. It is front-loaded with the core action and immediately provides essential supplementary instructions.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema exists, but the description covers the effect (attach to segment) and a critical follow-up step. It omits details like whether multiple SFXs can be added per segment or error handling, but for a focused tool this is adequate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and all parameters have descriptions. The tool description adds extra context for library_track_id by specifying how to obtain it (via browse_audio_library with category='sfx'). This provides meaningful guidance beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (attach) and resource (segment, sound effect from audio library). It distinguishes from siblings like remove_segment_sfx and add_music_track by specifying the type of audio item (sfx) and providing a hint to use browse_audio_library.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explains when to use the tool (after obtaining a library_track_id via browse_audio_library) and indicates a necessary follow-up (re-run build_scenes). However, it does not explicitly state when not to use it or provide alternatives.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation3/5

Several tool families overlap in purpose, such as await_jobs/get_workflow_status/get_pipeline_progress, update_segment_content/update_segment_prompts, director_note/project_director_note, and scan_script/rescan_voice_blocks. The descriptions do a good job distinguishing them, but an agent must read carefully to avoid misselection, and there are more than a couple of confusable pairs.

Naming Consistency4/5

The set overwhelmingly follows a verb_noun snake_case convention with clear prefixes like get_, list_, set_, update_, create_, and delete_. Minor exceptions such as director_note, project_director_note, browse_audio_library, and whoami keep it from being perfectly consistent.

Tool Count1/5

At 72 tools, this is far beyond the 50+ extreme range and creates a heavy navigation burden for an agent. Even though the pipeline is complex, this many tools is not well-scoped for an MCP surface.

Completeness4/5

The surface covers the full script-to-export pipeline: styles, assets, voices, storyboards, segments, scenes, and rendering all have substantial lifecycle support. Some gaps exist—no delete_channel, delete_segment, delete_voice_block, or delete_provider_key—but most missing operations can be worked around through existing tools.

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