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world-time-get

Read-onlyIdempotent

Get the current in-world time (game.time.worldTime) as whole seconds since the world epoch, plus the same value broken down into days / hours / minutes / seconds so no conversion is needed. Use to read the clock before world-time-advance or world-time-set.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A4.7/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, idempotentHint=true, and destructiveHint=false, so the safety profile is covered. The description adds useful behavioral context about the output format (whole seconds plus breakdown) and the phrase 'so no conversion is needed' clarifies the value proposition. No contradictions or missing safety disclosures.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no filler. The first sentence states the function and output, the second gives usage context. Information is front-loaded and every clause earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a parameterless, read-only getter with rich annotations, the description fully covers what an agent needs: what it returns, in what units, and when to use it. No output schema exists, but the description adequately describes the return content. Nothing essential is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, and schema description coverage is trivially 100%. There is nothing for the description to explain about parameters, and the baseline for 0-parameter tools is 4. The description does not need to add parameter-specific detail.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool retrieves the current in-world time (game.time.worldTime) and provides it in both whole seconds and broken-down components. It also explicitly distinguishes itself from sibling tools by noting it is for reading the clock before world-time-advance or world-time-set.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly says 'Use to read the clock before world-time-advance or world-time-set,' giving precise context for when to invoke this tool versus its mutation siblings. This is direct and actionable.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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