world-item-create
Create an item in the world's Items Directory (game.items) — not an actor's inventory (item-create): shared loot, master copies, items independent of any actor. folder is a folder ID (folder-list); responses return the folder NAME. type for D&D 5e: weapon, equipment, consumable, tool, container, loot, spell, feat, background, race, class, subclass, feature — other systems differ, unknown types are rejected. system is the dnd5e blob; world-item-get shows the shape.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| img | No | Image path or URL | |
| name | Yes | Item name | |
| type | Yes | D&D 5e item type. weapon/equipment/consumable/tool/container/loot/spell/feat/background/race/class/subclass/feature. | |
| folder | No | Folder ID (NOT name). Omit for root. | |
| system | No | D&D 5e system data partial: rarity, weight {value,units}, price {value,denomination}, identified, attunement, etc. Foundry deep-merges with defaults. |