effect-toggle-status
Toggle a D&D 5e condition on an actor, or on ONE token via tokenId (dnd5e worlds only; in PF2e worlds use pf2e-set-condition / pf2e-remove-condition). Several copies of one actor: tokenId makes only that goblin prone.
Core D&D 5e status IDs: blinded, charmed, deafened, exhaustion, frightened, grappled, incapacitated, invisible, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| active | No | true = add, false = remove; omitted = toggle | |
| actorId | No | Actor ID (from actor-list/actor-filter) | |
| overlay | No | Show as the large overlay icon | |
| sceneId | No | Scene of tokenId (default: active) | |
| tokenId | No | Token ID (from token-list) instead of actorId: that token's own actor (module 8.14+) | |
| statusId | Yes | Status ID: "blinded", "poisoned", "prone", … |