Unlink a play campaign from a world
imagine_unlink_world_from_campaignUnlink a play campaign from a world: removes the campaign from the world's playCampaignIds[]. Pass removeSyncedHouseRules: true to also remove the house rules the link shared between the world and the campaign. The caller must be the campaign's owner or gamemaster. Caller must have 'edit' access on the world.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | Mongo `_id` of the world. | |
| campaignId | Yes | Mongo `_id` of the play campaign to unlink. | |
| removeSyncedHouseRules | No | When true, also removes the house rules the link shared between the world and the campaign. Default false. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||