decker.get_state_timeline
Market State v0 — per-bar state timeline for a symbol/timeframe (same schema as decker.get_market_state, except each item carries a SLIM game tag {status, target_id, zt_regime, provenance} instead of the full game block — read status transitions across bars to see how the target game unfolded (forming → testing → resolved/failed); ascending by bar_ts). Bars the engine did not emit are simply absent (honest gaps, no filling).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | ||
| since | No | ISO8601 lower bound on bar_ts (exclusive). Optional. | |
| symbol | Yes | e.g. BTCUSDT | |
| timeframe | Yes |