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createavataaars

Create avatar

create_avatar
Read-onlyIdempotent

An avatar from attributes, or from a code plus changes. Attribute names and values come from list_attributes; null or "off" switches a part off.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
codeNo
styleNo
attributesNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

B3.1/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, idempotentHint=true, destructiveHint=false and openWorldHint=false, so the safety and idempotency profile is covered. The description adds one genuinely useful behavioral rule that annotations do not carry - null or "off" disables a part - but says nothing about what is returned (image data vs. URL) even though no output schema exists to cover that.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Very compact - effectively two clauses - with the purpose and the two input modes front-loaded and no filler. The fragmentary phrasing and semicolon-joined clauses cost a little readability but nothing is wasted.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 3-parameter tool with a nested object, no output schema, and four closely-related sibling generators, the definition leaves notable gaps: the return value is never described and there is no guidance on choosing among create_avatar, random_avatar, avatar_for_name, and render_avatar. The list_attributes pointer and null/"off" rule partially compensate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description must carry the load. It does well on the nested attributes object (values come from list_attributes; null/"off" disables a part) and implies what code means via 'code plus changes', but leaves the strict 10-character code pattern and the style enum entirely to the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description conveys the resource (an avatar) and two construction modes (from attributes, or from a code plus changes), so the agent can tell what the tool produces. However it is a noun-phrase fragment with no explicit verb and it never distinguishes itself from siblings like random_avatar, avatar_for_name, or render_avatar, which all also produce avatars.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is one concrete routing hint: attribute names and values must come from list_attributes, which tells the agent how to populate the nested object. Beyond that there is no when-to-use guidance, no exclusion of the sibling generators, and no explanation of when to pass code versus attributes versus style.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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