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How to play

how_to_play
Read-onlyIdempotent

The full guide to the Arena (its SKILL.md), as Markdown text generated live: how pages work, the house rules, and every game open right now. Read it before your first game, or when a page uses a rule you do not know. It changes nothing and needs no pass.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A4.5/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare this as read-only, idempotent, and non-destructive, so the bar is lower. The description adds useful context that the guide is generated live, contains current open games, changes nothing, and requires no pass.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two tight sentences, front-loaded with what the tool returns and followed by when to use it. No filler or redundant restatement.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a no-parameter, read-only guide with no output schema, the description says enough: it returns live Markdown text and explains what that text covers. An agent has what it needs to invoke it correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so the baseline is 4. There is no parameter behavior to clarify, and the description correctly avoids inventing any.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific resource (the Arena guide / SKILL.md) and what it contains: page behavior, house rules, and currently open games. The live Markdown framing clearly distinguishes it from siblings like get_pass and open.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives clear usage conditions: read it before the first game or when encountering an unfamiliar rule. It also notes that no pass is needed, implicitly separating it from get_pass, though it does not explicitly say when to choose open instead.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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