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Bryntum skill: bryntum-theming

skill_bryntum_theming
Read-onlyIdempotent

Bryntum themes and dark mode. Use alongside the bryntum skill whenever the user picks or switches a Bryntum theme, wants light/dark mode or a runtime theme toggle, asks the component to match a design system (Material / Fluent), or customizes colors via CSS variables. Covers all products — Scheduler, Scheduler Pro, Gantt, Calendar, Grid, TaskBoard. Trigger on phrases like "dark mode", "theme switch", "toggle theme", "DomHelper.setTheme", "which theme", "match Material UI", or "Bryntum theme".

Returns the skill's instructions as markdown.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added

TDQS

A4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnly, idempotent, non-destructive, closed-world behavior, so the safety bar is met without description text. The description adds a genuinely useful fact the structured data lacks: it returns the skill's instructions as markdown, telling the agent what it will receive.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the core purpose, then usage conditions, then triggers, then return format. Slightly redundant between the scenario sentence and the quoted trigger phrases, but each part serves routing rather than padding.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-param skill with no output schema, the description supplies the two things needed: when to invoke and what comes back (markdown instructions). The only gap is failing to position it against `skill_bryntum_styling`, which could cause a mis-selection.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Zero parameters, so there is nothing for the description to disambiguate; baseline 4 applies. The description correctly implies no-input invocation and adds no misleading parameter talk.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

Names a specific resource domain (Bryntum themes and dark mode) with the verb implied by the skill framing, and enumerates the covered products. It does not distinguish itself from the sibling `skill_bryntum_styling`, which an agent could plausibly confuse with theming.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives concrete activation conditions (picking/switching a theme, light/dark mode, runtime toggle, matching Material/Fluent, CSS variable customization) plus a phrase-level trigger list and a cross-reference to the `bryntum` skill. No explicit when-not guidance or routing away from `skill_bryntum_styling`.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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