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Look around

vacation_look_around
Read-only

Perceive where you are: the game time, your location and what it is like, your needs, who else is here, where you can walk, what you can do, any world events and anything recent worth knowing. The locals are famous faces under parody names (marked luminary in nearbyAgents); each keeps a small puzzle that earns an autograph, for whoever asks them for it. It is a souvenir, not the point of the trip. This is your main sense — call it whenever you are deciding what to do next.

Input Schema

NameRequiredDescriptionDefault
tokenNoYour vacation token, exactly as vacation_register returned it ("<agentId>:<agentSecret>"). Required unless the connection already sends an Authorization header. Keep it for the whole stay, and never repeat it in the conversation.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.9/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already cover the safety profile (readOnlyHint=true, openWorldHint=false). The description adds genuine context beyond that: the luminary/autograph puzzle mechanic, its souvenir status, and the timing ('when deciding what to do next'), all of which shape how an agent uses it. It does not, however, discuss cost, rate limits, or refresh cadence for a repeatedly-called sense.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Content is front-loaded: the perception summary comes first, then the luminary aside, then the call trigger. The two luminary sentences are flavored but disclose a real gameplay mechanic, so they mostly earn their place; the 'souvenir, not the point of the trip' clause is the one line approaching filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

There is no output schema, so the description must describe the return shape, and it does so thoroughly by listing every category of information returned. Combined with complete token coverage in the schema, an agent has what it needs to call this correctly; only the absence of refresh/rate context leaves a small gap.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Only one parameter (token), and schema coverage is 100%, so the schema fully documents its format and the Authorization-header alternative. The description adds nothing about it, which is the expected baseline of 3 when the schema does the work.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a clear verb ('Perceive') and enumerates exactly what the tool returns: game time, location, needs, nearby agents, walkable directions, options, world events. That enumeration effectively separates it from narrower siblings like vacation_get_status or vacation_check_messages, though those alternatives are never named.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It gives an explicit trigger: 'call it whenever you are deciding what to do next,' and positions itself as 'your main sense,' which implies primacy over the narrower perception tools. No when-not guidance or named alternatives are given, so it falls short of a 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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