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RoTerminal

Rising

rising
Read-onlyIdempotent

The Roblox games gaining players fastest, against a day ago (range 24h) or a week ago (range 7d), each with its players now and then, the change, genre, when it came out and a line of its players. Optionally one genre.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
genreNoOnly one genre or subgenre, like Simulation, Tycoon, Tower Defense or Obby & Platformer (optional)
limitNo1 to 25 (default 10)
rangeNoAgainst a day ago (24h, default) or a week ago (7d)

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.7/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already cover the safety profile (readOnly, idempotent, non-destructive), so the description is free to add value — and it does, by defining what 'rising' means (growth against a day or week ago) and enumerating the returned fields since no output schema exists.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the core concept and compact in sentence count, but the single run-on sentence lists many return fields in a way that is slightly unwieldy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description usefully enumerates the returned fields and defines the comparison baseline, which is what an agent needs to interpret results. It is nearly complete, missing only an explicit relationship to sibling ranking tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so all three parameters (genre, limit, range) are already documented in the schema, including the enum values and the default. The description restates range semantics and the single-genre constraint but adds no new syntax or format detail, so baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific resource and scope: Roblox games gaining players fastest, with the two comparison windows named. This meaningfully distinguishes it from siblings like 'top' or 'trends', which imply absolute ranking rather than growth delta, though it doesn't name those siblings explicitly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Usage is implied by the growth framing and the optional genre filter, but there is no explicit when-to-use guidance and no alternatives (e.g., 'top' vs 'trends' vs 'charts') are named for selecting between them.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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