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RoTerminal

Roblox’s charts

charts
Read-onlyIdempotent

Roblox’s own charts (Top Earning, Top Trending, Up-and-Coming and the rest), as RoTerminal keeps them day by day: with no chart, the list of charts; with a chart id, its top games now.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
chartNoA chart’s id, like top-earning or top-trending (optional)
limitNo1 to 25 (default 10)

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.6/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare the full safety profile (readOnly, idempotent, non-destructive, closed-world), so the bar is lower. The description adds that the data is maintained day by day and that top games are returned 'now', which hints at freshness but says nothing about pagination or the size/shape of the returned list.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, front-loaded sentence that identifies the resource first and then the two modes. Dense but every clause carries information; no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a two-optional-parameter, read-only, no-output-schema tool, the description covers both invocation modes and the essential return semantics. Only minor gaps (no sibling routing, no result-size expectations) remain.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so both parameters are already documented with examples for 'chart' and the 1-25 range/default for 'limit'. The description confirms the chart parameter's dual role but adds no syntax or formatting detail beyond the schema. Baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

Names the resource (Roblox's own charts, with concrete chart types) and states the two operating modes: with no chart it lists charts, with a chart id it returns that chart's top games. It never distinguishes itself from nearby siblings like 'top', 'trends', or 'rising', which plausibly overlap with Top Trending/Up-and-Coming.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Clearly explains the conditional usage of the optional chart parameter — omit it to enumerate charts, supply it to get top games. There is no when-not guidance or explicit pointer to alternative sibling tools for related data.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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