setGlobeLighting
启用/禁用地球光照和大气效果
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| enableFog | No | 启用雾效 | |
| enableLighting | No | 启用光照 | |
| enableSkyAtmosphere | No | 启用天空大气 | |
| enableGroundAtmosphere | No | 启用地表大气 |
启用/禁用地球光照和大气效果
| Name | Required | Description | Default |
|---|---|---|---|
| enableFog | No | 启用雾效 | |
| enableLighting | No | 启用光照 | |
| enableSkyAtmosphere | No | 启用天空大气 | |
| enableGroundAtmosphere | No | 启用地表大气 |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
The description adds minimal behavioral context beyond annotations. It confirms the toggle nature but does not describe return values, persistence, or interaction between parameters. The idempotent and non-destructive hints already cover safety.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single concise phrase with no unnecessary words, front-loaded with the action.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple setter with fully described parameters and idempotent annotation, the description is adequate, but it lacks any usage context or explanation of combined effects.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
All four parameters are fully described in the schema (100% coverage), so the description adds no additional parameter semantics. It maps conceptually to 'lighting and atmosphere' but does not explain individual toggles beyond schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool enables or disables globe lighting and atmospheric effects. This is a specific action on a specific resource, distinguishing it from sibling tools that add entities or control animation.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No usage guidance is provided. The description does not mention when to use this tool versus alternatives, nor any context or exclusions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Add one secure layer between your agents and this server.
Multiple tools share conceptual boundaries (e.g., addMarker vs addBillboard vs addLabel, addPolyline vs addCorridor vs addWall, flyTo vs setView), though descriptions clarify most cases. The overlap is notable given the large tool count.
All tools use lowerCamelCase with a consistent verb-first pattern (add*, load*, set*, remove*, update*). Some generic verbs like control and update are reused, but the naming is predictable and readable.
43 tools is well beyond the recommended range. Many add* functions for different primitive types could be consolidated into one entity-creation tool, reducing bloat and cognitive load without sacrificing capability.
The tool set offers strong coverage across entities, layers, camera controls, and animations. Minor gaps include lack of entity information retrieval and direct geometry re-editing, but core workflows are well supported.