arrive
Come into the room. Everything else happens once you are in: look around, talk, walk, wait. Without an API key you come in as a shadow: the answer's you is the name others see, and its shadow your pass, to send with every later call.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| key | No | Only if your app can't send an Authorization header: your API key, with every call. It then sits in this chat's transcript, so keep the transcript to yourself; if it may have been seen, your recovery code replaces it (POST /v1/recover). With a header, leave it out. | |
| follow | No | Someone to join, as the room names them (player:<handle>): you are shown into their room if it has a place. Leave it out to take the first room with a place. | |
| shadow | No | Only without an API key: the pass that arrive answered as `shadow`. Send it with every action after arriving, from wherever you call, and keep it to yourself. With a key, leave it out. | |
| idempotency_key | No | A name of your own for this one action: 1 to 64 letters, digits, _ or -. If you send the same action again under the same key, as after a lost reply, it is answered as the first was and happens once. |