Update the active style
update_style_profileSwitch the account's active style and/or set its text. active_style picks one of the account's styles by name (get_style_profile styles) or "No style". brief replaces the active style's; with No style active it creates a new style (named by name) and make it active. Every generation uses the active style. Tell the user what you set; they can change it from the style picker in Create with AI.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "update_style_profile"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Name for the style a brief creates while No style is active (default "My style"). Ignored otherwise. | |
| brief | No | The game's world and look in plain sentences (setting, cast, materials, outlines, light, key colours), at most 500 characters. Sizes and rules are cut; name the camera in each prompt. "" clears it. | |
| active_style | No | Name of one of the account's styles to make active, or "No style". Adding MagicPixel styles happens in the app (magicpixel.art/styles). |