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turnale

Add players

add_players

Add players to the roster in bulk (parse pasted lists or spreadsheets yourself and send structured entries — never invent placeholder names; use signup mode when names aren't known yet). Duplicate names are rejected for disambiguation. If an unlocked draw exists it is regenerated automatically.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
playersYes
request_idNoOptional idempotency id — retrying a call with the same id never applies it twice
tournament_keyYesThe tournament's organiser key (starts with tk_)

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
addedYes
previewNoTrue when this is a preview — nothing was changed
summaryYesWhat happened, in one line
players_totalYes

TDQS

A4.9/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With annotations only providing false flags, the description carries the burden of disclosing side effects. It does so effectively by stating that duplicate names are rejected and that an unlocked draw is regenerated automatically. These are important behavioral traits that go beyond the schema and annotations, giving the agent a clear picture of the tool's impact.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is three sentences and front-loads the core purpose. Every sentence adds value: purpose, preparation guidance, and side effects. No filler or redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description covers purpose, usage guidelines, alternatives, and key side effects. With an output schema present and parameter schemas for most fields, no critical context is missing. The tool's behavior is fully captured for an agent to invoke it correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 67%, and the players array itself lacks a schema description. The description compensates by implying that the players parameter must contain structured entries, not raw text, and warns against inventing placeholder names, adding meaning beyond the input schema. Fields like level and gender are well-covered by schema, so the description complements rather than repeats.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with 'Add players to the roster in bulk', a specific verb and resource that clearly states the tool's function. The bulk aspect distinguishes it from siblings like update_player, replace_player, and signup mode, making the purpose unmistakable.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives explicit usage guidance: it instructs to parse pasted lists or spreadsheets yourself and send structured entries, and explicitly says to use signup mode when names aren't known yet, providing a clear alternative. This tells the agent exactly when and how to use the tool versus other workflows.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.9/5.0
Disambiguation3/5

Several tools serve overlapping purposes: get_pdf and get_pdf_link both return PDF artifacts, get_schedule and list_matches both provide match scheduling info, and get_results vs. get_standings can be confused for finished tournaments. However, the descriptions clarify the distinctions (embedded vs. link, upcoming vs. all matches, final vs. current standings), and roster-management tools are clearly separated by action.

Naming Consistency5/5

All 30 tools consistently use lowercase snake_case with a verb_noun pattern (e.g., create_tournament, record_results, withdraw_player). The only slight variation is the mix of get_* and list_* for read operations, but that's a common and predictable convention. There are no camelCase or inconsistent verb styles.

Tool Count2/5

With 30 tools, the server exceeds the 'too many' threshold of 25. While the domain is complex, this count is heavy and may overwhelm agents, especially since several tools could be consolidated (e.g., get_pdf/get_pdf_link, get_schedule/list_matches). A more streamlined set around 20 tools would be more appropriate.

Completeness5/5

The tool set provides comprehensive lifecycle coverage for tournament management: create/delete/end tournaments, manage players (add, remove, replace, withdraw, promote, update), generate draws, record results, handle doubles pairs, reschedule, retrieve standings/schedule/results, export/PDF, audit log, undo changes, and feedback. No major gaps are apparent for the stated purpose.