Start a scene
activate_scenePut a scene live: every screen and sub-screen in the scene switches at once, in place of what it shows. Running it again puts changes to the scene live. A screen only shows the scene once it is online and has a player paired; each result includes online and paired when the connection may read screens.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_id | Yes |