Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint, idempotentHint and destructiveHint=false, so safety is covered. The description adds genuinely useful context beyond that: the data is refreshed once per game day, and cash, fares and profit are explicitly excluded because they are private to each player. It does not cover pagination or limit behavior, but the privacy/freshness notes are real added value.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.