Skip to main content
Glama

Pokemon TCG Pocket MCP

Simulate matchup

simulate_matchup
Read-only

Run two legal 20-card Pokémon TCG Pocket decks through the Battle Lab rules engine using deterministic heuristic AI. Returns wins, draws, failures, average turns/actions, and a short sample game log. This measures the built-in AI policy, not human skill or competitive win probability.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
seedNoBase random seed. Reusing the same inputs and seed reproduces the result.
deckAYesFirst deck to compare.
deckBYesSecond deck to compare.
gamesNoNumber of simulated games. Defaults to 20; maximum 50.
localeNoLocale for card names in the sample log. Defaults to 'en'.

TDQS

A4.2/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Beyond the readOnlyHint annotation, the description discloses that behavior is deterministic, uses a heuristic AI policy, and returns specific summary metrics and a sample log. It also clarifies that results reflect the AI policy rather than human performance, adding meaningful interpretive context beyond the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is three sentences with no filler. It front-loads the core action, then lists outputs, then clarifies the tool's interpretational boundary. Every sentence earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description adequately covers high-level return values: wins, draws, failures, average turns/actions, and a sample game log. It also explains the AI policy limitation. It stops short of specifying the exact output structure, but is complete enough for an agent to select and invoke the tool correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description does not add parameter-specific meaning beyond what the schema already provides, but it also does not need to since the schema fully documents deck, seed, games, and locale.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb and resource: 'Run two legal 20-card Pokémon TCG Pocket decks through the Battle Lab rules engine' using deterministic heuristic AI. It clearly distinguishes itself by stating it measures the built-in AI policy, not human skill or competitive win probability, which separates it from evaluation tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives clear context: use this for deterministic AI-vs-AI matchup simulation and not for estimating human skill or competitive win probability. It provides a clear when-not-to-use signal, though it does not explicitly name sibling alternatives such as evaluate_deck or trial_deck.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Try in Browser

Glama MCP Gateway

Add one secure layer between your agents and this server.

TDQS

A4.3/5.0
Disambiguation5/5

Each tool has a clearly distinct purpose: catalog metadata, search, single-card retrieval, printings, sets, packs, locales, and deck validation/creation/testing/simulation are all cleanly separated. Even the deck-related tools are unambiguous because each targets a different stage: validate, suggest, trial, or matchup.

Naming Consistency4/5

The vast majority of tools follow a predictable verb_noun pattern (list_sets, get_card, search_cards, simulate_matchup, evaluate_deck). The only outlier is catalog_info, which uses a noun_info form instead of an imperative verb, creating a minor but noticeable deviation.

Tool Count5/5

At 11 tools, the server is well-scoped for its domain of card-catalog lookup and deck analysis. Each tool covers a distinct function and none feel redundant or unnecessary.

Completeness4/5

The catalog surface is strong with search, get, list, and metadata tools, and the deck workflow covers validation, suggestion, solo trialing, and matchups. Minor gaps exist: search_cards returns at most 20 results with no pagination, and there are no detailed set/pack getters, but agents can work around these with existing tools.

Resources