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Pokemon TCG Pocket MCP

Get card

get_card
Read-only

Get one Pokémon TCG Pocket card's available catalog data: HP, attacks with energy costs and damage, abilities, weakness, retreat cost, evolution, artist, rarity, and artwork. Trainer cards return their rules text and subtype instead of attacks. Accepts either a printing id like 'A1-001' or a gameplay card id like 'PK_000010'.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
idYesPrinting id ('A1-001') or gameplay card id ('PK_000010').
localeNoLocale for names and text. Defaults to 'en'.

TDQS

A4.3/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already mark it read-only, and the description adds useful behavioral detail: which catalog fields are returned and that trainer cards substitute rules text/subtype for attacks. No contradiction and no hidden mutation or side-effect concerns.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three dense sentences front-load the main purpose, then add the trainer-card exception and accepted id formats. Every sentence earns its place with no fluff.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description still tells the agent what fields come back, how trainer cards differ, and how to identify the card. Nothing essential is missing for a simple, read-only single-card lookup.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, and both parameters are already described with examples and default behavior. The description repeats the id examples but adds no new parameter semantics beyond the schema, so baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb ('Get') and resource ('one ... card's available catalog data'), and enumerates the returned fields, which makes its purpose unmistakable and distinguishable from the list/search siblings like search_cards and list_printings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description makes clear this is for fetching a single card by an id, and gives the two accepted id formats, so an agent knows when it applies. It does not explicitly name alternatives or state when not to use it, but the context is unambiguous.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A4.3/5.0
Disambiguation5/5

Each tool has a clearly distinct purpose: catalog metadata, search, single-card retrieval, printings, sets, packs, locales, and deck validation/creation/testing/simulation are all cleanly separated. Even the deck-related tools are unambiguous because each targets a different stage: validate, suggest, trial, or matchup.

Naming Consistency4/5

The vast majority of tools follow a predictable verb_noun pattern (list_sets, get_card, search_cards, simulate_matchup, evaluate_deck). The only outlier is catalog_info, which uses a noun_info form instead of an imperative verb, creating a minor but noticeable deviation.

Tool Count5/5

At 11 tools, the server is well-scoped for its domain of card-catalog lookup and deck analysis. Each tool covers a distinct function and none feel redundant or unnecessary.

Completeness4/5

The catalog surface is strong with search, get, list, and metadata tools, and the deck workflow covers validation, suggestion, solo trialing, and matchups. Minor gaps exist: search_cards returns at most 20 results with no pagination, and there are no detailed set/pack getters, but agents can work around these with existing tools.

Resources