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Glama

Pokemon TCG Pocket MCP

Catalog info

catalog_info
Read-only

Catalog metadata: game version, schema version, card/printing/set/pack counts, and supported locales. Quote the game version alongside any simulation result so the evidence stays pinned to the data it was computed from.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

TDQS

A4.1/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already mark this as readOnlyHint=true, so the safety profile is covered. The description adds useful behavioral context by specifying exactly which metadata fields the tool exposes and by recommending the game version be cited with simulation results. No contradiction exists.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, no filler. The first sentence front-loads the tool's core purpose and contents; the second adds a practical usage note. Every word earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-parameter, read-only metadata endpoint, the description is sufficient: it lists the data categories and explains why the version field matters. A return-format example would be a minor enhancement but is not essential for correct invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so there is nothing for the schema to document. The description appropriately focuses on the tool's output contents instead of parameter behavior, meeting the baseline for a parameterless tool.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description identifies a clear resource—catalog metadata—and enumerates its contents: game version, schema version, card/printing/set/pack counts, and supported locales. This differentiates it from card-search or deck-evaluation siblings, though it lacks an explicit action verb.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The second sentence gives concrete usage context: quote the game version alongside any simulation result to tie evidence to the underlying catalog data. It does not state exclusions or alternatives, but the intended role of the tool is clear.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A4.3/5.0
Disambiguation5/5

Each tool has a clearly distinct purpose: catalog metadata, search, single-card retrieval, printings, sets, packs, locales, and deck validation/creation/testing/simulation are all cleanly separated. Even the deck-related tools are unambiguous because each targets a different stage: validate, suggest, trial, or matchup.

Naming Consistency4/5

The vast majority of tools follow a predictable verb_noun pattern (list_sets, get_card, search_cards, simulate_matchup, evaluate_deck). The only outlier is catalog_info, which uses a noun_info form instead of an imperative verb, creating a minor but noticeable deviation.

Tool Count5/5

At 11 tools, the server is well-scoped for its domain of card-catalog lookup and deck analysis. Each tool covers a distinct function and none feel redundant or unnecessary.

Completeness4/5

The catalog surface is strong with search, get, list, and metadata tools, and the deck workflow covers validation, suggestion, solo trialing, and matchups. Minor gaps exist: search_cards returns at most 20 results with no pagination, and there are no detailed set/pack getters, but agents can work around these with existing tools.

Resources