Split an object track in two
split_trackSplit an object track in two at a second: the frames before it keep the track's id, the frames at and after it become a new track. Use it at a cut, or where the tracker jumped to another object, then fix or remove the part that is wrong. The answer ends with the track's new quality verdict and flagged ranges, and a preview_range call with overlays ["tracks"] that shows the changed frames on the film: run it to check. Free.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| at | Yes | The second to split at (atSpace says what it is): frames before it stay in this track, frames at or after it go to a new track. | |
| label | Yes | The new track's label, which names its id. null uses this track's label. | |
| clipId | Yes | The film clip that plays this asset, when space or atSpace needs one and several clips play it. null picks the clip that shows the asset at that time. | |
| atSpace | Yes | What this call's times are. null or source: seconds into the asset file. timeline: seconds of the film, read through the clip that plays the asset then (clipId to pick one). | |
| trackId | Yes | The object track id, as the tracking tool printed it or search_assets lists it (objectTracks). | |
| projectId | Yes | The project this call runs on without changing the open project. null (or leaving it out) uses the open project. wait_for_jobs takes the projectId of the calls that started the jobs. |