Search the stock library
search_stockSearch Vidova's stock library: files Vidova gives every project. Sound effects are thousands of free sounds: designed ones (whooshes, swooshes, impacts, hits, risers, pops, clicks, dings, shutters, glitches, typing, cash, notifications), real recordings (doors, footsteps, cars, sirens, trains, planes, animals, birds, crowds, applause, laughs, screams, kitchen, glass, paper, phones, cameras, tools) and ambiences (forest, sea, rain, wind, city, fire), interface and game sounds, an announcer's voice lines and short music jingles: search kind sound with what makes the sound (car door, glass break, rain on a window) before you call generate_sfx. Music is a library of beds for reels, ads, talking heads, before-and-afters, hype edits, product reels, wedding and elegant promos, explainers, family recaps, lo-fi, R&B beats, disco, chill, ambient, adventure and kids' content, each measured (bpm, length, loudness, where its big hit lands, vocals): search kind music with mood or use words (upbeat local business ad, elegant wedding, hype gym, calm explainer) and minBpm, maxBpm, minSeconds and maxSeconds before you call generate_music, which costs credits. Device frames are transparent pictures of an iPhone and a MacBook, straight on or turned, in several finishes, whose screen is see-through, for an app, a website, a screen recording or a vertical video on a device. Green screens and VFX (kind video) are licensed Mixkit clips. Green screens are shot on green, each with the colour and similarity measured from its frames: presenters and people talking to the camera, reactions, dancing, selfies, couples, hands, things on green, phones, tablets, laptops, TVs, monitors and signs whose screen is green, ink and liquid wipes, and sea plates with a green sky. VFX are effects shot on black, each with an alpha video that masks it: fire, fireballs and explosions, smoke, sparks and sparklers, particles and glitter, snow, fireworks, colour powder bursts, light leaks and bokeh, glitch and static, and white ink mattes for transitions. Search with words (presenter, couple, phone, ink wipe, fire, explosion, smoke, sparks, snow, light leak, vertical). 3D models are prepared .glb files (a MacBook, an iPhone, a fighter plane) for a 3D clip or scene; words with kind model (or no kind) also search free model libraries (Poly Haven, Kenney, the Khronos glTF sample assets and NASA's spacecraft, rovers and telescopes), each result with its preview picture, author and licence. Textures (kind texture, with words: wood floor, red brick, concrete, marble, fabric, grass, moon) are tiling surfaces from Poly Haven and ambientCG (CC0), with colour, normal and roughness maps, and NASA's planet and moon maps. Use it when the user wants a device mockup, a phone or laptop frame, a green screen, a product shot, a 3D object or a surface texture, before you ask them for a file or draw one yourself. An empty query lists everything, a page at a time: the answer says the offset to read on from; kind keeps one kind. A frame result lists its finishes, views and every id. A model result says how it sits in a scene and its materials with the index a 3D clip's materialNMode, materialNColor and materialNAsset props use. Import one with import_stock. Does not list the user's own uploads (search_library) or published elements (search_elements).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | Yes | Only this kind: frame (a device frame picture), model (a 3D model), video (green screens: people, devices with a green screen, ink wipes), image, sound (a sound effect), music (a music bed) or texture (a tiling surface: wood, brick, concrete, marble, fabric, ground). null searches every kind. | |
| limit | Yes | Most results on the page, 1 to 200. null means 40. | |
| query | Yes | Words for what you need, for example iphone, laptop black, phone turned right, plane, green screen presenter, phone green screen, ink wipe, wood floor, red brick, upbeat cafe ad or elegant wedding piano. Empty lists everything. | |
| maxBpm | Yes | Music only: the fastest tempo to return, in whole beats a minute. null puts no upper bound. A track's half and double tempo count too (a 95 bpm beat answers 190). | |
| minBpm | Yes | Music only: the slowest tempo to return, in whole beats a minute. null puts no lower bound. | |
| offset | Yes | results to skip: the offset the page before says to call again with. null starts at the first. | |
| projectId | Yes | The project this call runs on without changing the open project. null (or leaving it out) uses the open project. wait_for_jobs takes the projectId of the calls that started the jobs. | |
| maxSeconds | Yes | Music only: the longest track to return, in whole seconds. null puts no upper bound. A longer track is cut to the edit, so ask for at least the edit's length, not exactly it. | |
| minSeconds | Yes | Music only: the shortest track to return, in whole seconds. null puts no lower bound. |