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Arcade Action

arcade_action

Take a game action. Returns result at compact detail by default.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYes
detailNocompact
paramsNo
sequenceNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

D1.8/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are present, so the description carries the full burden of behavioral disclosure. It only says 'Returns result at compact detail by default,' which reveals a default but says nothing about whether the action mutates game state, has side effects, requires authentication, or can fail. This is minimal for a tool that 'takes an action.'

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The text is short and free of fluff, but the first sentence is nearly tautological and the second only states a default. It is under-specified rather than succinctly complete, especially for a tool with four parameters and a broad sibling set.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 4 parameters, no annotations, and 0% schema description coverage, the description omits valid action values, how to structure params, and the meaning of sequence. The presence of an output schema covers return shape but not the input knowledge needed to call the tool correctly. This is far from complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, and the description does not explain any of the parameters except implicitly referencing the 'detail' default. The required 'action' field, 'params', and 'sequence' are entirely uncharacterized. With no field descriptions and no enum constraints, the agent has essentially no semantic grounding for invocation.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description says 'Take a game action,' which basically restates the tool name and title without specifying what kinds of actions are available. It provides no differentiation from the many arcade_* siblings, such as arcade_board_post or arcade_chat. The only concrete detail is the default result detail level.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No when-to-use or when-not-to-use guidance is given. The description never mentions alternative tools or conditions, despite a large cluster of sibling tools that could overlap in purpose. An agent cannot tell from this text when to call arcade_action versus arcade_status, arcade_chat, or arcade_state.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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