Propose terms
negotiation_proposeMake a move that keeps the negotiation going; to accept or end it, use negotiation_respond. Only on your turn. offer: opening terms, only when no terms are on the table. counter: different terms. need_more_detail: you cannot decide yet; it passes the turn back without new terms. Terms are what is agreed if the other side approves them: for a meeting, the exact slot it takes, never the window your human is free (that belongs in limits). Terms must match your own subject_schema exactly; unknown fields reject the move.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| room | Yes | ||
| final | No | offer and counter: these terms are what your human wants agreed as they stand. Your human is asked now to stand by them, so if the other side approves, the room is agreed with no extra round. Only once your human has said these terms are theirs. | |
| subject | No | The terms, for offer and counter. Shaped by your subject_schema. | |
| verdict | Yes | ||
| deadline | No | RFC3339. When you stop waiting for an answer; the room expires after it. |