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Upscale Video

upscale_video

Upscale and enhance one of YOUR videos (or a public https clip) with Topaz. Full control: scale 1 to 4 (1.5x works), optional target_fps 16 to 60 for frame interpolation (60 fps costs double), and the Topaz model (Proteus default; Artemis, Nyx, Gaia and Starlight families available). Batch up to 10 clips per call via videos: [...]. Each entry accepts a Switch job id from list_my_videos, its download_url or view_url, or a public https URL. Renders async — poll get_video_status per task_id. Billed per second of the source clip.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
modelNoTopaz model. Default Proteus.
scaleNoUpscale factor, 1 to 4. 1.5 is allowed. Default 2.
videoNoOne clip: a Switch job id, its download_url/view_url, or a public https video URL.
videosNoBatch of up to 10 clips (same accepted forms as video).
target_fpsNoOptional target frame rate 16 to 60 (enables frame interpolation; 60 doubles the token cost).

TDQS

A4.7/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Beyond the annotation (readOnlyHint: false), the description discloses crucial behavioral details: async rendering with polling via get_video_status, billing per second of source clip, and cost implications of 60 fps (double cost). It also specifies that 1.5x scale is allowed and batch limits. This is rich context that aids the agent in managing expectations and costs.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is dense but every sentence earns its place: purpose, scale options, fps/cost note, model list, batch input format, accepted ID types, async behavior, and billing. It is front-loaded with the primary function and structured logically, with no redundant or filler content.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool is complex (5 parameters, async, multiple input forms, billing) and the description covers all key aspects: input sources, batch limits, async polling, cost implications, and model families. No output schema exists, but the description points to get_video_status for status/results, making the workflow clear. It is complete for an agent to select and invoke the tool correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, setting a baseline of 3. The description adds value beyond the schema by explaining accepted input forms (Switch job ID, download_url/view_url, public https URL), batching up to 10 clips via videos, and cost nuances (60 fps doubles cost). This enhances the agent's ability to construct correct calls.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb+resource: 'Upscale and enhance one of YOUR videos (or a public https clip) with Topaz.' It clearly states the tool's function and distinguishes it from siblings like generate_video or lip_sync_video by focusing on enhancement of existing video content. The scope is well-defined.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides clear context: it is for upscaling/enhancing existing videos, with batch capabilities and accepted input sources (Switch job ID, URLs). It implies usage for video enhancement rather than generation. However, it does not explicitly name alternative tools or state when not to use this tool, though the purpose is unambiguous.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.5/5.0
Disambiguation2/5

Several tools occupy nearly identical semantic ground: apply_iphone_realism and apply_ugc both describe casual phone-shot looks, upload_media and upload_reference_asset both accept uploads, and analyze_video overlaps heavily with analyze_video_report. The many apply_* style tools are essentially one tool parameterized by style, so agents can easily select the wrong one.

Naming Consistency4/5

Most tools follow a clear verb_noun snake_case pattern such as generate_image, list_my_videos, get_editor_run, and upscale_video. A few outliers like voice, talking_avatar_video, and video_to_prompt do not use the same verb-first convention, but they are still readable and do not create significant confusion.

Tool Count1/5

At 55 tools, the surface is far beyond what is appropriate for an MCP server; many of these be collapsed or parameterized, especially the 10 apply_* style wrappers and several overlapping upload/status helpers. Even for a broad media platform, this scale forces a huge context window and makes selecting the right tool impractical.

Completeness2/5

The surface covers generation, media display, video analysis, and Editor workflows well, but there are obvious gaps in library lifecycle management: move_asset and create_folder are referenced in tool descriptions without being exposed, and there is no clean way to delete or reorganize media assets. Agents following the descriptions will try to call tools that do not exist.

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