Run Editor Agent
run_editor_agentTell your Switch Editor agent to build or revise the persistent editable project. It can author scenes, layers, variables, files, motion, and narration plans through the real HyperFrames project workspace. Pass workflow to run one of the eleven named editor workflows by id (proof-open, voice-narration, screen-record, real-tray-assets, prompt-breakdown-card, word-captions, beat-and-hits, hard-cut-pacing, credit-card, one-word-cta, long-form-retention-cut for a podcast or talking head into a finished vertical clip); the prompt then carries the creator's specifics and may be omitted to use the workflow's own sentence. PRICE: Priced per step: each step the Editor agent takes costs the same tokens, charged just before the step. How many steps a job takes depends on the job, and every charge shows in get_editor_run as it happens. Things it makes along the way (a picture, a clip, a voice) cost their own price on top, and some of them wait for your yes with approve_editor_run. Pass quote_only: true first to get the exact price; nothing is made and nothing is charged. To run it (not for a quote) send project_id.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| prompt | No | What to build or change, in plain words. Optional when workflow is set. | |
| workflow | No | Optional named editor workflow to run; its recipe is added to the prompt. | |
| project_id | No | The Editor project id, from list_editor_projects. | |
| quote_only | No | true answers the price only: nothing is made and nothing is charged. |