Split Low-Poly Model
start_lowpoly_splitBreak a Low-Poly model into separate models (paid, priced by its size): a desk scene becomes the desk, a candle, each book, and so on. Each piece is a new model (and history item) facing the front, with its own textures, rig and animations; the original is unchanged. Poll get_lowpoly_job(task_id); its pieces list the new models.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| prompt | No | How to split, e.g. 'only the books' or 'each drawer too' (up to 250 characters). Omit to split off every separate object that makes sense. | |
| version | No | Version number to work on (default: the newest). Revisions create versions; animations do not. | |
| asset_id | Yes | asset_id returned by start_lowpoly_generate or get_lowpoly_job. | |
| rd_api_key | No | RetroDiffusion API key (rdpk-...) for this call only; overrides session or header auth. | |
| idempotency_key | No | Optional retry key: repeating a start call with the same key returns the same job instead of charging again. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||