Start Low-Poly 3D Model
start_lowpoly_generateStart building a low-poly 3D model with pixel-art textures from a prompt and/or reference images (paid). reference_models puts your existing models (by asset_id) into it exactly, e.g. "a tavern with my table". Optional input_palette (a palette image, as for create_inference): the model uses only its colors, and revisions and animations keep them.
Returns task_id and asset_id immediately; poll get_lowpoly_job(task_id) until it succeeds (usually 1-5 minutes). Then use export_lowpoly_model for .glb/.bbmodel/Minecraft/OBJ files, start_lowpoly_revise to change it, or start_lowpoly_animate to add motion. Failed jobs are refunded automatically; never restart a running job.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | Omit (auto) to let the service pick: quality, or fast for simple requests. "quality" or "fast" to choose. Same price. | |
| size | No | Cube size in texels: "16", "32", "64", "128", "256", or "auto" (default). Auto reads the prompt; reference-image-only requests default to 64. Bigger sizes cost more (see get_lowpoly_pricing). | |
| style | No | Low-Poly style id: rd_lowpoly__detailed (default, free-form shapes), rd_lowpoly__blocky (boxes only, tilted where needed, Minecraft-like), their Lite versions rd_lowpoly__detailed_lite / rd_lowpoly__blocky_lite (a lighter model: simpler results for much less, and Lite prices for everything done to the model later), or another style listed by get_lowpoly_pricing (each style lists its prices). | |
| prompt | No | What to build or change, up to 250 characters. | |
| rd_api_key | No | RetroDiffusion API key (rdpk-...) for this call only; overrides session or header auth. | |
| input_palette | No | Base64 image of a color palette; output colors are constrained to it. | |
| idempotency_key | No | Optional retry key: repeating a start call with the same key returns the same job instead of charging again. | |
| reference_images | No | Up to 4 base64 reference images (PNG/JPEG/WEBP) of the object, e.g. front and side views. | |
| reference_models | No | asset_ids of your own finished Low-Poly models to build in: each is placed exactly (same shapes and textures) where the prompt puts it, or adapted. Images and models together: at most 4. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||