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Recolor Low-Poly Model

recolor_lowpoly_model

Recolor a Low-Poly model's textures with the image color tools and save the result as a new version (returns the model). Color Reducer and Palette Converter are free; Color Style Transfer costs $0.01. Later revisions and animations keep the new colors.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
toolYescolor_reducer (limit the colors), palette_converter (convert to a palette image) or color_style_transfer (take a reference image's color style).
versionNoVersion number to work on (default: the newest). Revisions create versions; animations do not.
asset_idYesasset_id returned by start_lowpoly_generate or get_lowpoly_job.
rd_api_keyNoRetroDiffusion API key (rdpk-...) for this call only; overrides session or header auth.
color_countNocolor_reducer: how many colors, 2-256 (omit for automatic).
dither_modeNonone | bayer_2x2 | bayer_4x4 | bayer_8x8 (color_reducer, palette_converter).
palette_imageNoBase64 image of a color palette; output colors are constrained to it.
dither_strengthNoDithering strength, 0-10 (default 5).
reference_imageNocolor_style_transfer: base64 reference image.

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added

TDQS

A4.6/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations establish that this is a non-read-only, non-destructive mutation. The description adds meaningful behavioral context: results are saved as a new version, the model is returned, the recolor persists across later revisions and animations, and one tool carries a per-use cost. No annotation contradiction.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences, all information-dense: action/result/return in the first, cost in the second, persistence in the third. The description is front-loaded and has no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 9 parameters, full schema coverage, and an output schema present, the description need not enumerate fields. It supplies the missing operational context—cost, new-version semantics, and persistence—so an agent has what it needs to call the tool correctly. It could be slightly more explicit about parameter interactions, but the schema covers the mechanics.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the baseline is 3. The description adds value by mapping the tool parameter to cost implications (free vs $0.01) and by emphasizing the persistence behavior that affects how version/asset parameters should be understood. It does not add syntax or format details, but the schema already covers those.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states the exact operation ('Recolor a Low-Poly model's textures'), the output ('save the result as a new version'), and the return value ('returns the model'). This clearly distinguishes it from sibling generation, revision, animation, and export tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It conveys the use context—recoloring textures with image color tools—and gives practical selection guidance through the cost breakdown (free vs $0.01 for Color Style Transfer). It does not explicitly name alternative tools or exclusion criteria, so it stops short of a full when-to-use/not-to-use guide.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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