zeromind.install
Install ZeroMind content INTO the connected world — the step that wires found content into the project. Do not hand-write Luau or guids into execute(); pass the id from a search or inspect hit and this runs the right engine call, with the engine fetching every byte from ZeroMind itself. Pass world (a world guid) to add a whole world as a reusable library, or guid (an asset guid) to install an asset. INSTALL SEVERAL AT ONCE: both take a list — ten assets is one call, not ten. results matches the ids by position, and one that fails is reported against its id without failing the rest. Requires a connected world (call world.connect first).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| as | No | library: the @<name> stem to mount under. One world per call. | |
| at | No | asset: the directory to install into (default /source); applies to every asset in the call. | |
| ref | No | Pin to a branch/tag/commit. One subject per call. | |
| guid | No | Install these assets: one guid, several separated by commas ('a,b,c'), or an array. Up to 50 installs per call. | |
| world | No | Install these worlds as libraries: one guid, several separated by commas ('a,b,c'), or an array. Up to 50 installs per call. | |
| commit | No | library: pin to a concrete commit id. One world per call. | |
| target | No | Usually inferred. |