world.open_in_browser
Answer where a world opens, addressed by name: the browser URL and the zero:// URL an installed desktop engine answers to, plus next, the one sentence naming who opens them. The server opens neither. Like world.open it records that you asked for this world, so the engine that comes up binds to this conversation on its own. Use world.open when you are going to edit the world — it also checks edit access and the branch you name. Pass name (looked up via world.list) or guid (already-resolved).
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| guid | No | Already-resolved world guid (skip lookup) | |
| name | No | World name (looked up via world.list) | |
| world | No | The same argument as `guid`, under another name: give one of the two. A call giving them two different worlds is refused. |