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ZeroMind (OrigoZero game engine)

world.launch

Record a launch of the world and answer where it opens: the browser URL and the zero:// URL an installed desktop engine answers to, both the EDITOR — the engine that comes up is one this conversation can work in and what is done in it persists — plus the launch counters. Nothing opens from the server — the opening happens on the user's machine, and next says who does it (a harness with a shell runs zeromind open <guid>; anyone else shows the user the link). The engine that comes up binds to this conversation on its own, so engine tools work with no connect call; world.connect waits for it explicitly. Pass name (preferred) or guid.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
guidNoAlready-resolved world guid (skip lookup)
nameNoWorld name (looked up via world.list)
worldNoThe same argument as `guid`, under another name: give one of the two. A call giving them two different worlds is refused.

Schema Changelog

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