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ZeroMind (OrigoZero game engine)

set_world_cover

Destructive

Set the connected world's cover image — captures the current viewport by default.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
asNoYour own name, when you are one of several agents sharing one connection to this engine (the sub-agents one agent session runs share its connection, so without it the engine sees all of them as one caller). Pass the same name on every call you make. The engine then treats you as a caller of your own: your roster name is this name, and your play session, the play-shadow writes and refusals that say who wrote what, engine.modeOwner, your shell session and your notices are yours alone. Lowercase letters, digits, '-' and '_'. Leave it out when you are the only agent on your connection.
sourceNoviewport (default): render and upload the current viewport. vfs_path: upload an image at `vfs_path`. blob_sha256: stamp an already-uploaded blob.
vfs_pathNoPath to an image in the engine VFS (PNG/JPEG/WebP). Used when source=vfs_path.
blob_sha256NoHex sha256 of an already-uploaded image blob. Used when source=blob_sha256.
content_typeNoOverride the image MIME type (otherwise inferred from the path extension).

Schema Changelog

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