Skip to main content
Glama

Morpha

set_duration

Author an EXPLICIT composition length in seconds, pinning it (duration_authored=true) so the auto-fit no longer drives it. Morpha normally DERIVES the comp length from content (the furthest keyframe / video window / audio end); this overrides that with a fixed length — the stage becomes a fixed canvas you author into, and content past the end is kept but not played or exported. Clamped to [1, 600] s. Use it to shorten a comp to a target length (e.g. a 15-second cut) or to reserve a longer stage than the current content fills. Call fit_duration_to_content to release the pin.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
secondsYesComposition length in seconds (clamped to 1..600). 30 fps; durationInFrames = ceil(seconds*30).
projectIdYesOpaque project id (a v4 UUID, from list_projects/create_project). Selects which existing project this call mutates.

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observed

TDQS

A4.7/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden, and it delivers richly: it discloses the pinning behavior (duration_authored=true), the override of derived duration, the fixed-canvas effect, clipping semantics, clamping to 1..600 seconds, and the release path. This is far beyond what the schema or annotations alone would convey.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is substantial but every sentence earns its place: it states the core action up front, explains the default behavior being overridden, describes edge-case consequences, gives concrete use cases, and names the sibling that undoes the action. No filler or redundant phrasing.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a state-changing tool with no annotations and no output schema, this description is complete: it defines the operation, the behavioral change, the clamping constraints, the effect on playback/export, and how to reverse it. An agent has everything needed to select and invoke the tool correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100% and both parameters are already well documented in the input schema, including clamping and frame-rate calculation. The description adds context about the effect of the seconds value but does not need to repeat parameter details; a baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb and resource: author an explicit composition length in seconds. It clearly differentiates from the default auto-fit behavior and names the sibling fit_duration_to_content, so an agent can distinguish it without ambiguity.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly says when to use it—to shorten a comp to a target length or reserve a longer stage—and tells the agent to call fit_duration_to_content to release the pin. It also explains the consequence of content past the end being kept but not played/exported, giving clear decision context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Try in Browser

Glama MCP Gateway

Add one secure layer between your agents and this server.

TDQS

A3.6/5.0
Disambiguation3/5

The tool set has several clusters that overlap conceptually: add_keyframe/add_keyframes/set_keyframes_batch, move_band/move_layer/shift_group/set_group_window, and fade_layer/set_layer_transition/set_layer_visible all target similar actions. However, each tool's description is distinct and detailed enough for an agent to disambiguate after careful reading. The sheer volume of 95 tools still creates meaningful selection risk.

Naming Consistency4/5

Tool names overwhelmingly follow a verb_noun snake_case pattern (add_, remove_, set_, list_, rename_, create_, delete_), which is predictable and readable. Minor inconsistencies exist: plural variants like add_keyframes vs add_keyframe, mixed specificity like remove_keyframe vs remove_color_keyframe, and a few oddballs like reid_project and clip_processing_status. Overall the pattern is strong and helps navigation.

Tool Count2/5

95 tools is far beyond the well-scoped range and will overwhelm agents; even a comprehensive video editor could consolidate keyframe batch operations, overlay/track manipulations, and page/group window controls. Many tools are highly specific (reid_project, safe_zones, move_band) and place burden on the agent to pick among near-synonym verbs. While the broad domain justifies many operations, this count is excessive for a coherent tool surface.

Completeness3/5

The surface covers a broad editing lifecycle: layers, keyframes, text, captions, audio, pages, groups, versions, projects, workspaces, and collections, including batch operations. However, there is no MCP tool to render/export the final MP4 (explicitly delegated to an SDK) and no upload_video tool for bringing in a clip file, leaving major end-to-end gaps. For the stated purpose of building and editing videos, these are significant omissions that force agents to stop short of delivery.

Resources