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Morpha

cut_range

Ripple-delete a time window [startFrame, endFrame) — remove that span and pull all later content earlier by delta = endFrame - startFrame (the NLE 'ripple delete' / 'close gap'). Shifts every keyframe, colour keyframe, marker, audio overlay, loop region, and start_at through the cut (a speed ramp is anchored to its clip and rides along unchanged), and is SOURCE-AWARE for video layers: a clip that straddles the cut is trimmed, and one whose interior is removed is SPLIT into two layers. Audio overlays interior to the cut are truncated at the seam (overlays have no source-in to bridge the gap). REFUSES to cut across a video layer that carries speed-ramp keyframes — remove them, or cut outside that layer's span, first. The composition length shrinks accordingly (an authored length loses only the overlap with its visible region). Frames are 0-indexed project-timeline frames at 30 fps; endFrame is exclusive and clamped to the composition length.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
endFrameYesEnd frame of the window to remove (0-indexed, EXCLUSIVE). Must be > startFrame; clamped to the composition length.
projectIdYesOpaque project id (a v4 UUID, from list_projects/create_project). Selects which existing project this call mutates.
startFrameYesFirst frame of the window to remove (0-indexed, inclusive).

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observed

TDQS

A4.7/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure, and it is exceptionally thorough: it explains ripple-delete effects, keyframe/marker/audio-overlay shifting, layer trimming versus splitting, audio-overlay truncation, the speed-ramp refusal, composition-length shrinking, and frame indexing/clamping. This is far beyond what the schema conveys and leaves little hidden behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The core action is front-loaded in the first line, and every subsequent clause adds a distinct behavioral or edge-case fact rather than restating the schema. Although dense, the description is appropriately sized for the complexity of a ripple-delete operation with source-aware splitting and refusal conditions.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations and no output schema, the description is remarkably complete for invocation: it covers coordinate conventions, clamping, inclusive/exclusive boundaries, affected element types, layer-specific behavior, refusal conditions, and length-shrinking consequences. An agent has enough information to call this tool correctly and predict its side effects.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the baseline is 3, but the description adds meaningful semantics beyond the schema: frames are '0-indexed project-timeline frames at 30 fps', endFrame is exclusive and clamped, and the delta calculation is defined. This clarifies how the two numeric parameters interact and what coordinate space they live in.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb and resource: 'Ripple-delete a time window [startFrame, endFrame)' on the project timeline, clearly defining the operation and its NLE semantics. It further distinguishes itself from sibling mutation tools by detailing source-aware layer trimming/splitting and the refusal on speed-ramp keyframes, so an agent can unambiguously identify what this tool does.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives clear operation context and an explicit when-not condition: it 'REFUSES to cut across a video layer that carries speed-ramp keyframes' and prescribes the remedy ('remove them, or cut outside that layer's span, first'). It does not name alternative sibling tools, so it stops short of fully explicit alternative routing, but the constraints are actionable enough for correct selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation3/5

The tool set has several clusters that overlap conceptually: add_keyframe/add_keyframes/set_keyframes_batch, move_band/move_layer/shift_group/set_group_window, and fade_layer/set_layer_transition/set_layer_visible all target similar actions. However, each tool's description is distinct and detailed enough for an agent to disambiguate after careful reading. The sheer volume of 95 tools still creates meaningful selection risk.

Naming Consistency4/5

Tool names overwhelmingly follow a verb_noun snake_case pattern (add_, remove_, set_, list_, rename_, create_, delete_), which is predictable and readable. Minor inconsistencies exist: plural variants like add_keyframes vs add_keyframe, mixed specificity like remove_keyframe vs remove_color_keyframe, and a few oddballs like reid_project and clip_processing_status. Overall the pattern is strong and helps navigation.

Tool Count2/5

95 tools is far beyond the well-scoped range and will overwhelm agents; even a comprehensive video editor could consolidate keyframe batch operations, overlay/track manipulations, and page/group window controls. Many tools are highly specific (reid_project, safe_zones, move_band) and place burden on the agent to pick among near-synonym verbs. While the broad domain justifies many operations, this count is excessive for a coherent tool surface.

Completeness3/5

The surface covers a broad editing lifecycle: layers, keyframes, text, captions, audio, pages, groups, versions, projects, workspaces, and collections, including batch operations. However, there is no MCP tool to render/export the final MP4 (explicitly delegated to an SDK) and no upload_video tool for bringing in a clip file, leaving major end-to-end gaps. For the stated purpose of building and editing videos, these are significant omissions that force agents to stop short of delivery.

Resources